God of War III – Walkthrough – The Forge III
Once you are back on your feet, destroy the wall of blue Onyx in front of you and hop into the hole. You’ll end up conveniently back in Hephaestus’ workshop. After a long cutscene, approach the newly crafted weapon and take it. Hephaestus will finally turn on you. Press the buttons show to resist his attack.
Look to the right and you’ll see a sparkling object. This is a conducter of sorts that you can spark with your new weapon. Whip at it until it crackles with green electricity, killing Hephaestus. Destroy the enemies that appear with your new toy: the Nemesis Whip.
The Nemesis Whip has the ability to arc electric current through multiple enemies cause quick damage and racking up huge combos. The magic associated with this weapon extends its ability to make your combo counter skyrocket. When you activate the Nemesis rage a pulse of current runs through multiple enemies.
Before leaving through the Hyperian Gate, search the far left side of the area (near the blocked doorway previously leading to Tartarus) for the massive Hephaestus’ Ring (Godly Possession 8/10).
Save and climb up to the Hyperian Gate (using the Boots of Hermes) to the left of Hephaestus to return to Aphrodite’s Chamber.
God of War III – Walkthrough – Aphrodite’s Chamber II
You can once again engage in the sexual intercourse minigame for another large batch of orbs if you wish. Otherwise, exit Aphrodite’s Chamber past the save point.
God of War III – Walkthrough – The Upper Gardens II
Once outside you’ll be given unlimited magic for a brief period so that you may test out the Nemesis Rage. Just keep hitting R2 to rack up a massive combo.
Hop over to the platform and turn the crank. Use your Wings of Icarus to get to the far platform with an inactive crank system. Whip the gizmo with the Nemesis Whip charge it up and it will rotate allowing you to return to the building.
Grab health if you need it and enter the door ahead.
God of War III – Walkthrough – Daedalus’ Workshop
This puzzling room has five blue Hyperian Gates and a pair of golden ones as well. At the center of the room is a ballista on a platform you can raise or lower using a lever on the left. There are chests around the room containing significant treasures, so take the time to explore a bit.
First, jump onto the platform and turn the ballista so it points to the left. Move around to the back of it and use the prompt to fire a harpoon shot through the blue gate on the left. It will shoot out of the higher gate on the left, cross the room and enter the gate on the lower right. It will then emerge from the upper right gate and finally be stopped above a nook with some chests high up on the left wall.
Hop into the blue gate on the lower right and you’ll emerge in a cage at the top right. Here you can open a chest for some Red Orbs. Now you’ll need to perform a tricky maneuver to get onto the rope leading left since the bars prevent you from proceeding left.
You’ll need to hop out towards the screen, then quickly double-jump towards the rope and float to it using the Wings of Icarus. If you successfully make it to the rope you can continue over to your prizes in the nook on the high left side of the room. Open the chests here for a Minotaur Horn and some Red Orbs.
Now, drop down to the floor and pull the lever on the right side of the room to raise the middle platform. Fire the Ballista once again. This time it will follow the same path but miss the blue gate on the right, sticking in the wall across the room above another nook with a treasure chest along the right wall.
Hop onto the rope and cross it through the gate all the way to the end stuck in the wall. Open the chest here for a Gorgon Eye. The final puzzle in this room unlocks the greatest prize.
While the ballista is elevated, turn it to face the bronze gate. Shoot the gate to bring it down. Behind it is another blue portal. This also opens the path out of the room via a rope leading down, but ignore that for now. Instead, look for a set of golden footprints on the right. These lead into a gold gate on the ceiling.
Use The Boots of Hermes to run up the wall into this portal. Yank the lever here and quickly head back below. A pair of chests will be lowered — you can now use the Ballista to break the link that holds them up high.
You have to get to the ballista and fire it through the distant blue gate above the rope leading out of the level before the timer runs out.
This will bring the chests to the ground. Inside one of the chests is a Phoenix Feather and inside the second chest is Daedalus’ Schematics (Godly Possession 9/10).
With the rope leading through the yellow portal and making a path across the top of the room towards the back wall, you can now score some Red Orb chests before leaving. Enter the lower blue portal on the right and take it up to the top right area behind the bars. Jump out and around to the rope and take it back to find four Red Orb chests.
With the room sufficiently looted you can now head down the rope/pole at the far end of the room. At the bottom of the pole, drop to the ground and run towards the screen. You’ll find two secret chests here, one containing Red Orbs and the other a Minotaur Horn. Follow the hallway out to the Labyrinth.
God of War III – Walkthrough – Hera’s Garden / Hedge Maze
Approach Hera and you’ll initiate a lengthy cutscene. After it ends, save and search the area just to the left of the save point for Hera’s Chalice (Godly Possession 10/10) on the ground (a short cutscene will show Kratos picking it up). This is the final of the Godly Possessions you need for the Priceless Trophy!
Before following the long passage to the left, explore the area to the right of the save point for some chests. The path splits three ways here. To the right you’ll find an apparent dead end. Hold the Head of Helios out here to expose a hidden chest containing either Red Orbs or a Phoenix Feather if you haven’t maxed out your magic meter already. Note: After you max out your meters by collecting Gorgon Eyes, Phoenix Feathers and Minotaur Horns, some remaining “bonus” chests for players who missed earlier chests convert to Red Orbs.
The middle area here holds another chest with Red Orbs inside. Take the rightmost passage to find two more Red Orb-filled chests. You’ll have to fight through a small group of enemies to reach these. Return to the save point and head left this time.
Defeat the statue and other enemies and then round the corner. Head straight to the dead end of the path (past the chest containing magic) for a chest filled with Red Orbs. Now, look for a path leading to the right. You’ll encounter a pack of armored enemies here you can dispatch easily.
Pass the locked gate and enter the hallway. You’ll encounter a fierce new enemy here, the half-man half-goat Satyr. The Satyrs can take quite a bit of damage. The Cestus seems to be a good choice for breaking their combos, although counter-attacks are effective as well. You can always use L1 + CIRCLE to grab them and do a good amount of damage.
Defeat them and exit the other end of the hallway. Immediately turn left and look for a secluded alley with a Red Orb-filled chest at the end.
Head past the chest with magic inside and the view will shift to a top-down perspective. Head right to find a secret area with two more chests with Red Orbs inside. There’s also some sparkling gold dust here, so whip out the Head of Helios to expose a third chest. This special item chest has Red Orbs inside (but it will contain a Gorgon Eye if you haven’t maxed out your Health meter yet).
Enter the large courtyard and stand on the disc. Putting pressure on this disc not only changes the view of the area but actually reassembles the pieces of the maze itself. You’ll need to move a few things around before you can escape, however.
The stairs in the lower left corner of this area rearrange to make a new path when you step on the disc. Open the gate and head up the staircase while the “green view” lasts.
Cross the walkway and open the door on the far right. Drop down into the area below and turn around to find a chest with Red Orbs inside.
A large gap lies ahead. You can easily double-jump and glide over this, but instead of going straight, pilot your Wings of Icarus through the opening on the left to score a Minotaur Horn.
Now, cross the gap. On the far side is a pillar with a section of stairs on the top. This is a crucial piece of the next puzzle. Push it into the area to the left with the large bowl. You can see a grooved path for the pillar to fit into to the right of the bowl.
Rotate the pillar so the stairs are ascending from left to right and push it back into this area so it rests against the waterfall. This will bridge the gap between the waterfall and the large bowl, filling it with water. This is the first of three bowls you must weigh down in some way to open the path out of the maze.
Head south through the now-open gate. After the cutscene you’ll be able to use Hera’s body as a weight — just pick the corpse up and drop it with CIRCLE. Ignore her for now and head to the upper left area of the plaza. Here you’ll find some dried bushes which you can burn with the Bow of Apollo.
Incinerate the bushes to revel a second bowl. Run back around to the pillar and push it all the way to the left of the first bowl. There is a small path for you to push it right up against the fence. Do so, then head down to the disc on the ground and stand on it. This will cause water to flow into the second bowl, filling it and altering the path above once more.
The third and final bowl moves inconveniently out of the way of the waterfall beside it. Your next goal is to fill this bowl — but not with water. First, drag the pillar all the way to the bottom right corner of the area. Rotate it so the stairs descend from left to right (turn it 180 degrees).
Push the pillar all the way down the thin path until it stops. This will now complete a nearby set of stairs. Grab Hera’s corpse and deposit it somewhere near the base of these stairs.
Run over to the disc on the ground and step on it to switch to the “green view” of the area. Make your way over to the staircase you just assembled and grab Hera. Use the stairs to dump Hera’s body into the third bowl, thus completing the path out of the maze.
You’ll need something to hold down the disc switch while you make your escape. Grab the pillar and move it to the disc to keep it depressed. Run up the long staircase in the lower left.
Follow the winding upper walkway out of the maze. A swarm of Harpies guards a large gap. Get the attention of one of them with an arrow and then use them to cross the gap. Press L1 + CIRCLE to grab a Harpy and then press X to dismount while keeping L1 pressed to switch Harpies.
You can save on the far side of the gap. Just up the stairs to the left is a shimmering cloud of gold dust. Shine the Head of Helios on this to reveal a special item chest with Red Orbs inside (this will contain a Gorgon Eye if you haven’t maxed out your Health meter yet). On the other side of the stairs is a chest with Red Orbs by the save point. Turn the crank at the bottom of the area to open the large door.
In the hallway on the other side of the door you’ll encounter lots of Scorpions. These easy enemies can be eliminated with Brutal Kills or just your regular attacks. As the tunnel darkens, be sure to have the Head of Helios handy. Use a charged blast of light to illuminate areas before you fight off the Scorpions.
When you come to a well-lit area with a large wheel, look to the left to find a chest with Red Orbs inside (this may be a Phoenix Feather if you haven’t maxed out your magic yet). Crank the wheel to take the elevator down.
Follow the passage out to the massive Caverns where the heart of the Labyrinth lies.
God of War III – Walkthrough – The Caverns II
Stock up on health and examine the note on the ledge. Jump and float onto the massive cube in the distance. Two armed Cyclopes appear here. Try to stay behind one of them and use heavy Blades of Exile attacks to make it stumble. Once you defeat one, an unarmored Cyclops will appear.
This unarmored Cyclops is your key to an easy victory. Use Army of Sparta and focus your attacks on it. When a prompt appears over its head, use it to mount the monster. Direct your steed to attack all the nearby Cyclopes — and there will be a bunch by this point!
Do as much damage as you can, then finish it off with a button mashing sequence. As soon as you land, activate Army of Sparta a few times to defeat the remaining Cyclopes.
When the cube is cleared of enemies, search it for two special item chests. Both chests contain Red Orbs (provided you’ve maxed out your Gorgon Eyes and Minotaur Horns by following our guide).
Jump over to the save point and stock up on health. Take out the Head of Helios and shine it on the wall to reveal a doorway. Follow the hallway to a large room. Search the left and right sides of the door for chests full of Red Orbs. There’s also a note you can read on the ground here.
Hop down and search the right side of the area for a hidden nook with a treasure chest. Inside you’ll find Red Orbs (or a Phoenix Feather if you haven’t maxed out your magic by now). Look for a lever on the left side of the area. Pull the lever to raise the water level and you’ll be able reach a platform with a mysterious “heat lock” and a chest full of more Red Orbs.
Now swim across to the right side and exit the area through the large door. The next area is pitch black and you can easily fall off the edge of the boarded walkway if you aren’t careful. Constantly keeping the Head of Helios equipped isn’t a bad idea.
Gather the magic and read the note along the left side of the dark area. Use a charged flash to reveal a net you can climb on the rock surface across the way. At the top of this you’ll encounter a new enemy: Medusa. These thinner Gorgons can turn you to stone with their green rays. If you’re quick the Golden Fleece can deflect the beam — but you’ll need to press the button shown on screen very quickly or you’ll be frozen.
Deflecting the green ray will freeze the Medusa making her extremely easy to kill. If you weaken one of these enemies with attacks and get an instant kill prompt you can create a shockwave that freezes all nearby enemies as well.
Continue to the right after toppling the Medusas and jump across the gap to another wooden walkway. Don’t take it to the exit just yet. Follow it back into the room (with the Head of Helios equipped) and look for a well-lit lit along the right side of the room.
You’ll find two Red Orb-filled chests here in addition to a special item chest with more Red Orbs (this will contain Minotaur Horn if you haven’t maxed out your Item Meter yet). Head for the exit now. On the other side of the large door, jump across the gap and follow the path back to the large cavern. Search the right side of the overlook for a chest with Red Orbs inside.
Stock up on health and life and use the pedestal to scope out the Labyrinth if you wish. Use the Wings of Icarus to float down to the cage to the left and then float down to the large cube below.
God of War III – Walkthrough – Boss: Scorpion
The massive Scorpion boss gleams with the blue crystal Onyx that is susceptible only to the Nemean Cestus. We highly recommend a fully upgraded Cestus for this fight. As soon as the fight starts the Scorpion will snatch you up in its pincers. Tap R1 + L1 to escape.
As soon as you hit the ground, evade around the side of the Scorpion. Your first targets are the Onyx-covered legs. If you destroy the Onyx shielding on the three legs on one side of the Scorpion it will fall to the ground stunned. An extremely useful attack in this battle is the Nemean Cestus’ spin attack called Ferocious Bite (L1 + CIRCLE). Use this to chip away at the Onyx on the legs.
Stand between two legs and jump, then execute Ferocious Bite several times on your way down. This will make it possible to whittle away at the Onyx-encrusted legs very quickly since you can hit more than one at a time. During your attack, ignore the smaller Scorpions on the ground and focus on the boss. Your Ferocious Bite attacks should hit them anyway.
The giant Scorpion won’t be able to hit you with many attacks while you are at its side, but you can evade to avoid its stinger-smashing attack. The best defense is a good offense in this battle, though, and the faster you crack the Onyx on the legs the less damage you’ll end up taking.
Once you break the crystal off all of the legs on one side of the monster it will collapse. Approach its face and attack it with a Nemean Rage magic attack and a few Ferocious Bites. This will cause a prompt to appear over the head allowing you to do some real damage. Follow the button commands to rip out one of the Scorpion’s “teeth.”
The Scorpion will scurry away, leaving you to fend off its spawn. Use Brutal Kills (CIRCLE) on the smaller Scorpions to refill your health bar. When the colossal foe reappears, return to your leg-attacking strategy. You still just need to take out an entire row of Onyx-encrusted legs on one side of the Scorpion. It might run away as you attack it this time, so use the opportunity to stock up on health using the smaller critters.
Once you destroy all the crystals on one side, the Scorpion will collapse again. Approach its head and attack it, using Nemean rage once again to damage it significantly. When a prompt appears, follow the buttons shown carefully.
You’ll eventually be thrown off the beast and the camera will ship behind you as you fly back towards it. Dodge the ice spikes on your way and be ready to hit another button as soon as you get close to the Scorpion. You can use the RIGHT ANALOG STICK to dodge the ice spikes as you fly.
Finish the Scorpion off with this final button sequence and it will be frozen solid. Attack it to destroy it for good.
Approach the frozen stinger in the corner of the area and attack it to find the Boreas Icestorm! This item can be used to operate the heat switches located throughout the Labyrinth. There’s one on the ground in the center of the area, so give it a whirl.
This will create an updraft nearby. Jump into this and hold X to ride it all the way up to the ledge above. Spin the LEFT ANALOG STICK to stay in the air current. Head towards the heat switch and use it — note that there’s some sparkling dust just beyond it on another, higher platform.
After activating the heat switch, turn around and jump onto the platform behind it. Whip out the Head of Helios to reveal a chest with a Red Orbs inside (or a Minotaur Horn/Phoenix Feather/Gorgon Eye if you haven’t maxed out your meters). Now, head towards the glowing grapple point in the distance.
Use the R1 prompts to grapple upwards on the myriad hanging points. When you swing around a point, carefully time your release so you head in the direction of the next point. Float down to the cube at the end of the grapple points and activate the heat switch on the far wall.
Several Medusas along with Minotaurs and shielded soldiers will confront you as the cube shifts position. Use the Medusas to freeze the other enemies — either deflect their green beam with the Golden Fleece (you have to hit a button shown quickly after deflection) or finish them off with a Brutal Kill. Freezing enemies makes them susceptible to a one-hit kill, making this segment quite simple.
Jump towards the save point in the cave and head inside. In the room you filled with water earlier, swim over to the platform on the left and activate the Heat Switch there. You can now run up the path with your Boots of Hermes — but don’t do this quite yet.
Instead, take a detour down the path to the right like you did earlier. Climb the grate and follow the hall back to find some chests with Red Orbs inside in the elevator shaft. After that, go back into the flooded room and climb the wall above the heat switch with your Boots.
Follow the cave until you come upon Daedalus. Stock up on health and magic here. After the cutscene, don’t jump onto the rope above just yet. Turn right and walk down the long ledge to score some Red Orbs in two chests and a Special Item chest as well (which should be filled with Red Orbs provided you’ve found every Gorgon Eye thus far). Jump onto the rope that leads under the dangling Daedalus and cross it to the hanging platform. Drop onto the platform and use the grapple points to ascend ever higher in the massive cavern.
Activate the heat switch at the top to arrange the massive cubes in their ultimate formation. Climb towards the open hatch and leap into it.
I believe this God of War III – Walkthrough helped you be the best in this game. If the need for the various parts of the walkthrough arise, you can find it here..
God of War III – Walkthrough – Gaia
God of War III – Walkthrough – Hades
God of War III – Walkthrough – Olympia
God of War III – Walkthrough – The Flame
God of War III – Walkthrough – Poseidon’s Chamber
God of War III – Walkthrough – Tartarus
God of War III – Walkthrough – Mazes and Caves
God of War III – Walkthrough – The Labyrinth
God of War III – Walkthrough – The End